mtg cards with counters Rules Text: twice that many, counters, 24 Top Five +1/+1 Counters Cards
Description
Black only just recently started getting Enchantment removal to the point that it hasn't really shown up on many spells yet, and all of them have been non-creature ones thus far outside of the tremendously overcosted Baleful Beholder and Ghastly Death Tyrant

A card such as Spell Pierce you play when you need specific solutions however Force Spike is playable much more generally as a way to improve your early game and tempo capabilities

Cards like Stitch in Time, which lets you take an extra turn after a successful coin flip, will let you build a mana engine, while Krark's Thumb will allow you to flip again

Do you use dividers, or are you just guessing when it comes to where one sort ends and another begins
